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24
Mar 11

Quote of the Day

“Life should not be a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside in a cloud of smoke, thoroughly used up, totally worn out, and loudly proclaiming “Wow! What a Ride!”

— Hunter S. Thompson


18
Mar 11

SXSW Notes

Here are my rolled-up and somewhat summarized notes from the conference. Enjoy! -Peter

MAJOR THEMES FROM THE CONFERENCE

  • Existing technologies (tablets, smartphones) will be adopted by a much broader audience this year.
  • The iPad is getting far more attention than Android. Often Android devices are not even considered.
  • Making your content/experience/application location aware (Location Based Services) is gaining momentum.
  • There is a lot of interest in Gamification/Gameful approaches to products.
  • QR codes were everywhere.

RANDOM NOTES OF POSSIBLE INTEREST

  • The Like button is only 11 months old. (!)
  • Ambient Location with automatic check-in’s is emerging. Ambient Location is location tracking such that automatic things can happen: your lights turn on when you get home, get an sms when you need to get off the bus, letting the boss know when you are running late, etc.
  • The hyper-local approach seems to be morphing into hyper-personal
  • QR Codes were used for contact info, liking on facebook, downloading apps, viewing promo web sites, on the backs of t-shirts, on business cards, etc. Once you know how it works, it is hard to *not* scan them.
  • QR codes can be made here or you can read about them here.
  • App development recommendation: go big or go home, and it is vital to have a solid well-organized back-end
  • Users are much more aware of how much you support (or don’t support) new features. One app got a 3/5 rating in iTunes because they didn’t have retinal display graphics in their audio player … be ready to embrace upgrades without delay when new phones/software updates become available
  • Check out Qwiki (be sure to turn your speakers on). I can’t help but think of StarTrek. Recommended use: search by name name to find out more info.
  • WordPress powers 12% of the web
  • Flipboard is moving towards an ad-based model. 31 employes, $0 revenue so far, VC ends at the end of the year. An iPhone app is in the works.
  • People spend 3 billion hours a week playing video games; 10,000 hours by age 21 — essentially an entire 2nd education. Playing games produce: positive emotion, stronger relationships, meaning, accomplishment. Gamers spend 80% of their time failing, “work is more fun than fun.”
  • Dropbox had a cost per acquisition (CPA) about $300 through google ads but the lifetime value (LTV) was only $99 so they switched to referrals with a 2-sided incentive program. They saw a sustained growth of 60% when they made this change.
  • Engagement metrics from newest thinking to old-school: daily active users, time on site, frequency, customers, registered users, returning visitors, unique visitors, visits, page views, hits
  • * Watch the smartphone and tablet penetration this year. Smartphones are in the early majority stage, tablets are still at the early adopters. 15 mill iPads sold in 2010, 28 mill predicted for 2011 (looks like 0.6mill iPad2′s sold in first 3 days)
  • Google’s specific blue “was worth at least $80 million” – Paul Ray of Bing
  • In tablet design: clarity trumps density, and buttons are a hack.
  • There are two types of designers: Intuition based design and Data-driven design. The latter helps reduce arguments based on opinions but may lead you to a local-maxiumu … where the design is not optimal, but can’t get any better without whole-sale change or intuition.
  • Video of 4 year-old on an iPad, “how did you learn how to do that?” “I’m just learning all these things from the screen”… for kids, all screens are touch screens.
  • Favorite tools for designing: white board, paper prototypes, lots of gesturing, listening and translating jargon. created a gesture map.

TIPS FOR NEXT YEAR

  • Pre-select sessions online (plancast, lanyrd, sxsw app), but paper may be easier when you are there
  • Take pictures of things you want to remember but don’t want to write down or carry
  • Wi-fi was really good except 10 minutes before major session times (keynotes), AT&T worked reasonably well for me
  • Group text messages via GroupFlier worked great for coordinating meet-ups
  • Have a team email list
  • Make t-shirts with a QR code

3
Mar 11

The Qualitative iPad 2

TUAW gets it:

“Last night, I was browsing through story after story on the interwebs that hoped to help people decide on a tablet purchase by comparing the Xoom specifications with the iPad. From multitasking to chip speed to RAM, analysists attempted to find consumers the best possible value for the money.

And they completely missed the point.

When it comes to tablets, it’s not about the specs. It’s about user experience. It’s about the way we use the device and how the device fits itself to the way we want to use it.”

Andy explains:

“But you kind of have to hold the iPad 2 to really get the redesign. It’s thinner by a third, plus its edges taper to a thin line of metal. It’s almost inconceivable that this thing you’re holding is a multicore tablet computer. The Xoom tablet is trim, light, and very pretty … but when you place it next to the iPad 2, it looks as though it was designed and built by angry Soviet prison labor instead of by Motorola.”

And who wants to surf the web, watch a movie, or try to be productive on something designed by Soviet prison labor? It’s suppose to be a joy to use, not a chore. Right?

Specs are a nice place to start when it comes to comparing one tablet to the next, but if you never go beyond the quantitive specs, you’ll never understand the qualitative aspects. And I’d argue that the qualitative aspects are far more important.


26
Feb 11

Looking for SxSWi advice

In a couple weeks I’ll be making my inaugural trip to South by Southwest – Interactive. I’m excited. Do you have any advice for while I am there?


15
Feb 11

A Complete Misunderstand of Tags

Just ran across this bit in some CMS documentation:

For example: You have an article about iPhone and topics Apple and Smartphones, respectively. Topic “APPLE” may contain tags: MacBook, iPod, iPhone, OSX, and topic “SMARTPHONES” tags: Blackberry, iPhone, Nokia, Motorola, Palm. By tagging the article with Apple::iPhone and Smartphones::iPhone you will ensure that article appears on both topics in navigation and provide cross-category posting.

By my thinking, this makes tags hierarchal and thus completely misses the point.

When setting the tags for an article, you should be thinking about the content (“hey this is about iPhones!”) not the multiple destinations the article will -or should- land in.

You’ve just posted your 40th article about iPhones, and tag it “Apple::iPhone” but forget to tag it “Smartphones::iPhone” does that mean the article is about Apple iPhones that are no longer Smartphones?

By advising your users to create *two* iphone tags means you’ve implemented tagging wrong.

Fail.